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The Wendigo

October Sculpting Challenge 2022
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Decided to attempt a more detailed sculpt for this month, particularly focusing on wrinkles and organic detailing. Originally was planning on practicing simple hard surface techniques by creating a deer's skull, but decided to take it further and create the famous Native American cryptid, the Wendigo.
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Also took the opportunity to learn how to better use and implement hair cards, although it does bump up the tri count a tad. Was a fantastic little exploration into a creative pipeline I haven't touched on in a while.

Interactable Sketchfab Model

Full Render - UE4

Full Render - UE4

Time Lapse Sculpt

High Poly Turntable

Low Poly - Wireframe view - 17.2k Tris

Low Poly - Wireframe view - 17.2k Tris

Low Poly - w/ Hair Cards - 26.1k Tris

Low Poly - w/ Hair Cards - 26.1k Tris

Texture Maps, RMA Pack for UE4

Texture Maps, RMA Pack for UE4

Rear Render - UE4

Rear Render - UE4

Side Render - UE4

Side Render - UE4

Front Render - UE4

Front Render - UE4

3/4 Render - UE4

3/4 Render - UE4